166 lines
4.0 KiB
JavaScript
166 lines
4.0 KiB
JavaScript
/**
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* 图片压缩
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* @param {String} imgUrl 需要压缩的图片路径
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* @param {Object} self 必传,当前组件对象
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* @param {Object} options 压缩参数
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* width: 压缩到多宽,默认图片宽度(待优化,传入宽度,应计算高度)
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* height: 压缩到多高,默认图片高度
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* pixels: 压缩图片的最大分辨率,默认二百万
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* quality: 压缩质量,默认0.8
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* type: 获取的base64类型,默认jpg
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* base64: 是否返回base64,默认true(非H5有效)
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* @return {Promise}
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* reject
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* code
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* -1: 获取图片信息错误
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* -2: 极大可能创建图片对象出错(h5会出现,出现概率无限接近0)
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* -3: canvas转图片错误(小程序会出现)
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* -4: 图片转base64错误(小程序会出现)
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*/
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// 图片分辨率压缩
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const calcImageSize = (res, pixels) => {
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let imgW, imgH
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imgW = res.width
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imgH = res.height
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let ratio
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if ((ratio = imgW * imgH / pixels) > 1) {
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ratio = Math.sqrt(ratio)
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imgW = parseInt(imgW / ratio)
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imgH = parseInt(imgH / ratio)
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} else {
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ratio = 1
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}
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return {
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imgW,
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imgH
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}
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}
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const urlTobase64 = (url, type) => {
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return new Promise((resolve, reject) => {
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uni.getFileSystemManager().readFile({
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filePath: url,
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encoding: 'base64',
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success: res => {
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let base64 = res.data
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base64 = `data:image/${type};base64,${base64}`
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resolve(base64)
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}
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})
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})
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}
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const compress = (imgUrl, slef, options = {}) => {
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/*************** 参数默认值 ***************/
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const MAX_PIXELS = 2000000 // 最大分辨率,宽 * 高 的值
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const MAX_QUALITY = 0.8 // 压缩质量
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const IMG_TYPE = 'jpg'
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const CANVAS_ID = 'compress_canvas'
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const BASE_64 = false
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return new Promise((resolve, reject) => {
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uni.getImageInfo({
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src: imgUrl,
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success: res => {
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let pixels = options.pixels || MAX_PIXELS
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let quality = options.quality || MAX_QUALITY
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let type = options.type || IMG_TYPE
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let canvasId = options.canvasId || CANVAS_ID
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let isBase64 = options.base64 || BASE_64
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let {
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imgW,
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imgH
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} = calcImageSize(res, pixels)
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let w = options.width || imgW
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let h = options.height || imgH
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// #ifdef H5
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type = type == 'jpg' ? 'jpeg' : type,
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// #endif
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// #ifndef H5
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type = type == 'png' ? 'png' : 'jpg',
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// #endif
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console.log(
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`%c 宽: ${w} %c 高: ${h} %c 分辨率: ${w * h} %c 质量: ${quality} %c 类型: ${type}`,
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'color:#f00', 'background-color:#f60;color:#fff', 'color:#F00',
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'background-color:#f60;color:#fff', 'color:#F00')
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// #ifdef H5
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let img = new Image()
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img.src = res.path
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img.onload = () => {
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const canvas = document.createElement('canvas')
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const ctx = canvas.getContext('2d')
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canvas.width = w
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canvas.height = h
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let drawW = w,
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drawH = h
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ctx.drawImage(img, 0, 0, drawW, drawH)
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let base64 = canvas.toDataURL(`image/${type}`, quality)
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resolve(base64ToBlob(base64))
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}
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// #endif
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// 非h5
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// #ifndef H5
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slef.height = h
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slef.width = w
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slef.$nextTick(function() {
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let canvas = null
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if (!canvas) canvas = uni.createCanvasContext(canvasId, slef)
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canvas.drawImage(res.path, 0, 0, w, h)
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canvas.draw()
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setTimeout(() => {
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uni.canvasToTempFilePath({
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canvasId: canvasId,
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x: 0,
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y: 0,
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width: w,
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height: h,
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destWidth: w,
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destHeight: h,
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fileType: type,
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quality: quality,
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success: file => {
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if (isBase64) {
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urlTobase64(file.tempFilePath,
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type)
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.then(res => {
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canvas = null
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resolve(res)
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})
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.catch(e => {
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reject({
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code: -
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4,
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msg: '图片转base64错误',
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data: e
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})
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})
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} else {
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resolve(file.tempFilePath)
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}
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},
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fail: e => {
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reject({
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code: -3,
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msg: 'canvas转图片错误',
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data: e
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})
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}
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}, slef)
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}, 100)
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})
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// #endif
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}
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})
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})
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}
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export default compress
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